![]() The vision ended with the sight of a site in Egypt – the location of the missing third piece of the Scion. It was clear that some monstrous event had destroyed Atlantis and that the third figure was responsible. After beating these two guardians, Lara brought the two Scion pieces together and was treated to a brain-watering, yet indistinct, vision of two figures – Tihocan and Qualopec – standing in judgement over a third figure. Pierre, who had dogged Lara’s footsteps since her arrival, was treated to the same harsh lesson in manners as Larson, but was subsequently killed by two monstrous centaur statues at the tomb’s entrance. ![]() At the very bottom of the complex she found the sunken Tomb of Tihocan and the second Scion piece. Lara arrived at St Francis’ Folly and proceeded to descend past its devious architecture, wild beasts, and hair-raising traps. Pierre’s greater part of valour was no use against Tihocan’s guardians These revealed the second piece to be buried somewhere beneath St Francis’ Folly, in Greece (in the original, Lara discovers this information in a monk’s diary). Eager for answers, Lara broke into Natla’s high-tech offices and discovered video-call logs between Natla and Pierre. Larson revealed that Natla had sent another archaeologist-for-hire, Pierre DuPont, after the second Scion piece. Interestingly, in the original story it was Larson who told Lara that Qualopec’s artefact was only one part of the Scion in Tomb Raider: Anniversary, it is Lara who tells Larson. Lara refused with her typical emphatic style, and demanded in turn to know the location of the remaining piece(s). He promptly demanded that she hand over her hard-won Scion piece. Upon Lara’s escape from the tomb, she found Natla’s cowboy henchman, Larson Conway, waiting for her at the entrance. There, she discovered the object of her quest – the Scion. High in the mountains of Peru, Lara fought her way past wolves, bats, a bear or two, devious traps and a pack of ferocious dinosaurs to reach the Tomb of Qualopec. Lara Croft – ushering fantastical species towards extinction since 1996 In Tomb Raider: Anniversary, Lara was doubly tempted by Natla’s offer because the Scion, and the legendary lost civilisation of Atlantis, had been twin obsessions of her father, Lord Richard Croft – a plot point that had not been present in the original story, but which tied into Crystal Dynamics’ other titles – Tomb Raider: Legend and the as-then still unfinished Tomb Raider: Underworld. Skipping forward to the present day, business entrepreneur Jacqueline Natla retained the services of one thrill-seeking British archaeologist-adventurer, Lara Croft, to retrieve the Scion of Atlantis (as opposed to the unnamed ‘ little trinket’ in the original). The story underpinning Tomb Raider: Anniversary was, with one of two very minor changes, a direct retelling of the 1996 Core Design original.īack in 1945, atomic testing in Los Alamos unexpectedly unearthed an arcane device – and its decidedly non-human occupant – from deep beneath the desert. It was later released on the Xbox 360 and Mac OS X, and in 2011 a remastered version was released on the PlayStation 3 as part of the Tomb Raider Trilogy Collection ( Legend, Anniversary, and Underworld). Tomb Raider: Anniversary, published by Eidos Interactive and developed by Crystal Dynamics and Buzz Monkey Software, was released on the PlayStation 2, Windows, the PlayStation Portable (PSP), and the Nintendo Wii in June 2007. In October 2006, Eidos officially announced that Crystal Dynamics was developing Tomb Raider: Anniversary – a ‘ completely new vision’ of the original Tomb Raider story.Īnniversary mirrored many iconic cinematic moments from its predecessor In August 2006, Ian Livingstone hinted that a special new game was in the works and that formal details would be released later in the year. ![]() ![]() In 2006, even before the release of Tomb Raider: Legend, the thoughts of publishers, developers, and fans alike were inevitably turning towards the ten-year anniversary of the very first Tomb Raider game. Welcome back to Survivor Reborn’s Retrospective series, where today we’ll be delving into the development and reception of Crystal Dynamics’ ten-year celebration of the very first Tomb Raider – Tomb Raider: Anniversary. ![]()
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