While this is a smaller, arena shooter-style mode, all the tactical tools and Contractors from the main Expedition mode will be available to use. The first alternate game type to be announced is Control, a 9v9 mode in which teams fight for domination over an area. This includes basic things like new weapons, but also items designed to reshape the battlefield, such as bulletproof barriers and even an entire sniper tower.ĭeveloper Ubisoft Bucharest has been working on Ghost Recon Frontline for three years, and aims for the game to be a multiplayer suite with multiple modes. Interestingly, you can change what Contractor you are playing as during the events of a match, so you’re not permanently locked into a specific class and playstyle.Īnother new idea Frontline boasts is “TAC Support”, which allows teams to call in airdrops of supplies, paid for using funds earned through completing objectives. This allows you to create a pool of Contractors that can be tailored for specific tactical approaches. These classes are attached to customisable ‘Contractor’ characters you will start with two, and more can be recruited as you progress. Each class has a special active ability, two gadgets, and three passive skills. Three have been revealed so far the Scout is designed for long-range encounters and tracking enemies, the Assault class is best suited to close-range fighting, and the Support can set up defences such as turrets. That map is divided into four different biomes and hosts 20 different landmarks.Ī character class system will allow you to tailor your tactical approach. You’ll have access to the entirety of its 16 square-kilometre map for the full duration of a match. In addition, Ubisoft also confirmed that its upcoming Splinter Cell VR game has also been cancelled.Aside from rejecting the last-team-standing approach to battle royale, Ghost Recon Frontline also ignores the idea of a shrinking circle. During its investor call, the company claimed that all work on the project has been stopped. Ubisoft announced that the game has officially been cancelled. The backlash to the game’s announcement was as clear as day and it there was no beating around the bush that players simply hated it right from the moment Ubisoft said “free-to-play battle royale” in its announcement stream. The game was supposedly built on “core Ghost Recon values” but fans didn’t see it that way. Ghost Recon Frontline was being developed for PS4, PS5, PC, Xbox One and Xbox Series X/S. READ MORE Dragon Ball: The Breakers Release Date Announced The game featured a so-called “advanced class system, unbound tactical freedom and strategic gameplay with multiple ways to outsmart your enemy teams and win every fight”. This intel then had to be extracted from the map while facing off against even more enemies and players. It would follow 100 players on a battlefield where they would fight enemies and other players to secure intel. The game even underwent a closed beta test in recent months. Ghost Recon Frontline has been in development for some time already. Ubisoft hyped up its announcement even as a sort of celebration of the video game series but instead of announcing something new and exciting, Ghost Recon Frontline ended up being what everyone dreaded – a cliche free-to-play game with the potential to be a heavily monetized game with live-service elements. The game was announced last year and suffered from some harsh feedback from gamers. Ubisoft’s live-service, free-to-play 100-player battle royale based on the Ghost Recon series has been cancelled.
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